1. About Helbreath Evolution
Helbreath Evolution is an independently operated online role-playing game. It is not affiliated with, sponsored by or endorsed by the publisher or rights holder of any other game, and nothing on this page or in the game should be read as a claim that it is.
In these terms, "we" and "us" means the team that develops and operates Helbreath Evolution, and "the service" means the game client, the launcher, the game servers, the website and the accounts you use with them.
2. Accepting these terms
By downloading, installing or using the launcher or the game client, by creating an account, or by using the website, you accept these terms. If you do not accept them, do not install the client and do not create an account.
If you are under the age of majority where you live, you may only use the service with the consent of a parent or legal guardian.
3. Your licence to use the client
We grant you a personal, limited, non-exclusive, non-transferable and revocable licence to install and run the launcher and the game client for one purpose: to connect to, and play on, the official Helbreath Evolution servers.
The client is licensed, not sold. No ownership transfers to you. Everything not expressly granted here is reserved, and this licence ends automatically if you break section 4 or if your account is terminated.
4. The artwork in this client is our own work, and it is protected
4.1 What this section protects
This section protects the work created by the Helbreath Evolution team: the artwork, animation, visual effects, audio, data, text, systems and code that we made for this game. That work represents thousands of hours of effort, and it is not free for the taking.
4.2 The assets are protected by a technical measure
This artwork is distributed inside an encrypted asset container format of our own, under keys we control. That container is a technological measure protecting a copyrighted work. Breaking it, decrypting it, dumping what is inside it, or writing, publishing or sharing the tools, keys or instructions that let someone else do so, is a separate wrong from copying the artwork: in many jurisdictions circumventing such a measure is unlawful on its own, whether or not a single asset is ever redistributed afterwards. We treat it that way, and we will pursue the tool and the person who published it, not only whoever used it.
4.3 What you may not do
Without our prior written permission, you may not:
- Extract assets. Extract, rip, dump, capture or otherwise recover artwork, animation, audio, data or text from the client, from its asset containers, from its memory, or from its graphics pipeline — including by means of frame or texture capture tools.
- Reverse engineer the asset format. Reverse engineer, decrypt, decompile or circumvent the asset container format used by the client, its encryption, its keys, or any technical measure that protects it; or write, publish, distribute or share tools, keys, documentation or instructions that do so.
- Redistribute our work. Copy, publish, mirror, upload, sell or otherwise distribute the work described in 4.1, in whole or in part, in original or modified form, whether or not for profit.
- Use our work on other servers. Use the work described in 4.1 in any other game server, client, emulator, mod, product or service, public or private.
- Remove attribution. Remove, alter or obscure copyright notices, watermarks or other authorship markings, including markings that are not visible during normal play.
Recolouring, rescaling, re-encoding, cropping, mirroring, running an asset through a filter or an upscaler, or otherwise modifying it does not create a new work free of our rights, and does not make any of the above permitted. Neither does using our artwork as the input or the training material for a further derivation. The test is whether our expression is recognisable in the result, not how many passes it went through on the way.
4.4 How we identify our work, and what we do about it
We keep a dated version-control history of our work, with content hashes and independently recorded timestamps. Part of the artwork additionally carries authorship markings that are not visible during normal play and that survive copying, repackaging and extraction; the scheme is deliberately not published.
Where we find our artwork on another server, in another client, in a mod, in an asset pack or offered for sale, we will act on it — including takedown notices to hosts, distribution platforms, payment providers and search engines, and any other remedy available to us. We would much rather be asked first: permission is free to request, and it is sometimes granted.
Nothing in this section restricts uses that the law permits regardless of a rights holder's wishes — interoperability rights, quotation, fair use or fair dealing where those apply. This section states our position; it does not, and cannot, override the law. Fan art, screenshots, streams and videos of you playing are welcome and are not what this section is about.
5. Your account
You are responsible for your account and for keeping its password secret. Do not share, sell, trade or transfer accounts. We may suspend or close an account that is used to break these terms, to harm other players, or to attack the service.
We store the minimum needed to run the game and the account-recovery flow. The distribution and website servers keep access logs, including IP addresses, to keep the service working and to detect abuse.
Chat translation uses a third-party AI service (Anthropic). When a chat message is translated, because you clicked its translation mark or because it was translated for you automatically, the text of that message and of up to four earlier lines of the same conversation is sent to that service to obtain the translation. This includes whispers and group chats. No account name, email address or IP address is sent with it.
6. Fair play
You may not use cheats, bots, automation, memory editors, modified clients, packet manipulation or exploits, and you may not attack, overload or attempt to gain unauthorised access to our servers or to other players' accounts. Abusing a bug instead of reporting it is treated the same as cheating.
7. Coins, items and the Cash Shop
The game is free to play and offers an optional Cash Shop. In-game currency, coins, items and characters are part of the service. They have no monetary value outside the game, they are not your property, and they cannot be exchanged for money. If you purchase coins, you are paying for a limited licence to use them inside the game; the purchase is final except where the law or the store you purchased through grants you a right to a refund.
Content, prices and game balance can change, and virtual items can be adjusted, removed or reset as part of running a live game.
8. The service is provided as is
The service is provided as is, without warranty of any kind. We do not promise that the game will be available, uninterrupted, free of bugs, or that progress and data will never be lost. To the fullest extent the law allows, we are not liable for any loss arising from your use of the service. Nothing here limits liability that cannot be limited by law.
9. Suspension and termination
We may suspend or terminate your access if you break these terms. You may stop using the service at any time by uninstalling the client. When your access ends, the licence in section 3 ends with it and you must delete your copy of the client.
10. Changes to these terms
We may update these terms. The current version and its effective date are always shown at the top of this page. Continuing to play after a change means you accept the updated terms; the version in force is the one published here.
11. Contact
To request permission, to report infringement of our work, or to ask about anything stated on this page, write to [email protected], or reach us on our Discord.
