Knowledge of the Realm
The Wiki
Every monster, item, map, spell and quest on this server, documented from the game data the server itself reads — not from memory and not from another server's wiki. 35 pages, grouped below exactly as they sit in the sidebar.
Start Here
6 pagesIf you have never played, or never played here, this is the whole on-ramp.
- Why EvolutionEverything that sets this server apart — and nothing it only plans to.
- New to HelbreathAccount, character, starter kit and your first hour in the realm.
- Server RulesWhat is not allowed: macros and auto-clickers, real-money trading, modified clients, and how sanctions and appeals work.
- Commands & HotkeysEvery key and every chat command, read straight from the client we ship.
- GlossaryEK, PK, mastery, shards, Majestics — the words chat expects you to know.
- Guides & FormulasThe index of every mechanics guide and both live calculators.
Your Character
6 pagesWhat your six attributes actually buy you, and how a swing or a spell resolves.
- Character DevelopmentAttributes, the stat budget, what feeds your HP/MP/SP, Rebirth and Tutelary Angels.
- CombatHitting, critical attacks, armour and shields, crush, resistances and recovery.
- Spells & ElementsAll 76 spells across ten circles, with their elements and requirements.
- Spell AscensionThe Sorcerer can ascend 30 spells for an extra effect: requirements, gold and what each one gains.
- Talents & BuildsSeventeen talents, seven steps deep — you pick two, and they fork at rebirth 2.
- Tutelary AngelsThree angels, three levels each: how to get one, every power it unlocks and what it costs.
Skills & Crafting
6 pagesThe trades: what you can make, break down and reforge.
- Skills & CraftingAll 19 skills, plus alchemy, mining and fishing.
- EnchantingFragments, shards, the seventeen stat types and how far your skill lets you reach.
- Tom's ForgeMasterwork and Perfect gear, and the one property Tom can forge onto a Perfect piece.
- Crafting VesselNecklace chains, magic jewels and ware recipes, stage by stage.
- FishingFishing zones by danger tier, what each zone yields, and the Ring of Lone Wolf.
- FarmingSeeds, farmland, the Hoe and three harvests per crop.
Items & Gear
6 pagesThe catalogue — filtered so it only shows what you can actually get.
- Statted ItemsThe 551 obtainable items, filterable by type, slot, weapon class and level.
- Rare ItemsThe named drops worth changing your route for.
- Necklaces & RingsEvery accessory and what it grants.
- Armours120 armour pieces with their absorption, weight and requirements.
- Weapons171 weapons with damage, speed and the class each one trains.
- Dark Knight/Mage & Hero ItemsEndgame sets bought with kills and contribution rather than gold.
PvE & Loot
3 pagesWhat you fight, what it gives you, and how the good stuff reaches your bag.
The World
6 pagesWhere you are standing, who runs it, and what the calendar says.
- Maps83 maps — towns, hunting grounds and dungeons, with the level each one expects.
- EventsThe two events that actually fire, with their real schedule.
- ArenasRanked 2v2: the queue, the rules and the six arena maps.
- EconomyThe five currencies, the shops and the player market.
- City Hall & ServicesAuction house, mail, warehouse, teleports, the coin shop and rebirths.
- Guild SystemFounding, ranks and the five upgrades a guild pools its wealth into.
Tools & Calculators
2 pagesTwo live tools that run on the same numbers the server does.
Generated from our own game data. If the game disagrees with a page here, trust the game — then tell us on Discord so we can fix it.
