PvE & Loot
Loot & Rarity
What the colour of an item's name means, how good drops are handed out among a party, and why the same weapon can drop stronger from a tougher monster. Everything below is live in Evolution.
Rarity colours
Every item's name is coloured by how much magic it carries — specifically, by the highest tier it would yield if you disenchanted it. The stronger the magic locked inside, the rarer the colour. A plain white item has nothing to harvest; a magenta "Epic" is packed with high-tier material; a gold Unique is a one-off legendary.
| Colour | Rarity | What it means |
|---|---|---|
| White | Common | No magic property at all — a plain item. |
| Green | Uncommon | Disenchants to a fragment of tier 1–4. |
| Magenta | Rare (Epic) | Disenchants to tier 5 or higher. Its name carries the word "Epic". |
| Gold | Unique | A hand-authored legendary. Shown with a plain gold name (no prefix). |
Item Drops — Need / Greed
When a monster drops an item strong enough to matter, it does not fall to the ground for anyone to grab. Instead it is raffled among the party members who were present for the kill, so the loot goes to a person rather than to the fastest click. An item qualifies if it is worth enough on the market, carries a strong word prefix, reaches the epic rarity cut, or is flagged as a guaranteed drop — any one of the four is enough.
The item you win doesn't drop at your feet — it lands in your personal, persistent Item Drops list. Open your inventory (F6), click the Drops button on it, and click a line to claim the item into your bag. The list survives logout, pages sixteen at a time, and can be searched and sorted by rarity, so a full bag never costs you a win.
It holds up to 200 items. Past that, nothing is thrown away either — the overflow is mailed to you and waits at the city hall.
Weapon variants
Weapons drop in one of three quality variants, each a stronger cut of the same weapon:
| Variant | Effect |
|---|---|
| Common | The base weapon. |
| Superior | +1 base damage. |
| Exceptional | +2 base damage. |
Variants stack with the damage prefixes Sharp (+1) and Ancient (+2), so a single weapon can carry both. The full name is built in a fixed order:
[Epic] [Prefix] [Variant] [Base] [+N]
For example, a Poisoning Exceptional Battle Axe is a Battle Axe with the Poisoning prefix and the Exceptional (+2 damage) quality. See the Weapons page for base damage on every weapon.
Drop quality by monster tier
Every piece of equipment a monster drops now rolls two magic properties — a prefix and a secondary stat. How high those values roll depends on the tier of the monster that dropped it: each tier has a floor and a ceiling, and stronger monsters roll from a higher band.
Once you've collected the material, break gear down and pour it into your keepers on the Enchanting page.
Player-facing summary of live Evolution systems.
