Items & Gear

Rare Items

The realm's 46 legendary uniques and its 104 live variant groups, pulled straight from our game data. Damage, requirement and level figures are shown for every entry, and every card says where the item comes from.

Legendary Uniques

46 of 47 uniques

  • Bane ◆DropsHammerTwo-Hand
    Strikes the target twice with every swing.
    Damage
    27
    Lvl
    140
    Str
    150
  • Berserk Magic Wand (MS10) ◆DropsWandRight Hand
    Mana Save 10%. Increases your magic damage by 25%.
    Damage
    7
    Lvl
    120
  • Berserk Magic Wand (MS20) ◆DropsWandRight Hand
    Mana Save 20%. Increases your magic damage by 25%.
    Damage
    7
    Lvl
    120
  • Blood Axe ◆DropsAxeRight Hand
    +80 Hit Ratio.You take 12% of the damage you deal as recoil.
    Damage
    19
    Lvl
    100
    Str
    61
  • Blood Rapier ◆DropsFencingRight Hand
    +80 Hit Ratio.You take 12% of the damage you deal as recoil. Mana Save 28%.
    Damage
    13
    Lvl
    70
    Str
    11
  • Blood Sword ◆DropsLong SwordTwo-Hand
    +80 Hit Ratio.You take 12% of the damage you deal as recoil.
    Damage
    20
    Lvl
    100
    Str
    131
  • Dark Elf's Bow ◆DropsBowTwo-Hand
    Damage
    10
    Lvl
    120
    Str
    80
  • Dark Executor ◆DropsLong SwordTwo-Hand
    +12 physical damage during the night.
    Damage
    20
    Lvl
    100
    Str
    140
  • Demon Slayer ◆DropsLong SwordTwo-Hand
    +20 damage to Demons. +25% life steal.
    Damage
    23
    Lvl
    100
    Str
    120
  • Elemental Bow ◆DropsBowTwo-Hand
    Fires elemental shots instead of physical.Reduces the target's magic absorption.+20% Absorption to the active element-20% Absorption to the other elementsAbility:Switch element with the special-ability key(Ice / Earth / Lightning / Fire)
    Damage
    11
    Lvl
    120
    Str
    80
  • Elemental Hammer ◆DropsHammerTwo-Hand
    Deals elemental damage instead of physical.Reduces the target's magic absorption.+20% Absorption to the active element-20% Absorption to the other elementsAbility:Switch element with the special-ability key(Ice / Earth / Lightning / Fire)
    Damage
    26
    Lvl
    120
    Str
    150
  • Excalibur ◆DropsLong SwordRight Hand
    Mana Save 34%.
    Damage
    16
    Lvl
    100
    Str
    40
  • Fire Sword ◆DropsShort SwordRight Hand
    +50 Hit Ratio.+100 Magic Hit Ratio.25% chance on a critical hit to unleash a Mass Fire Strikethat spares you and your allies.Consumes 10% of your maximum mana.Every 3rd consecutive hit within 3 secondsrestores 1% of your maximum mana.
    Damage
    8
    Lvl
    100
    Str
    14
  • Fragile Berserk Wand (MS20) ◆ShopWandRight Hand
    Mana Save 20%. Increases your magic damage by 25%.
    Damage
    3
    Lvl
    120
  • Fragile Dark Elf's Bow ◆ShopBowTwo-Hand
    Damage
    10
    Lvl
    120
    Str
    80
  • Fragile Kloness Axe ◆ShopAxeTwo-Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7).
    Damage
    16
    Lvl
    120
    Str
    150
  • Fragile Kloness Blade ◆ShopLong SwordTwo-Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7).
    Damage
    15
    Lvl
    120
    Str
    120
  • Fragile Kloness Esterk ◆ShopFencingRight Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7). Mana Save 28%.
    Damage
    9
    Lvl
    120
    Str
    50
  • Fragile Kloness Wand (MS20) ◆ShopWandRight Hand
    Mana Save 20%. +1 magic damage per 200 reputation you have (max +10),+1 more per 44 reputation above your target (max +9).
    Damage
    3
    Lvl
    120
  • Fragile Stormbringer ◆ShopLong SwordTwo-Hand
    +2 melee attack range.Each hit unleashes a storm that damages nearby enemies.Requires 65 Intelligence to wield.
    Damage
    16
    Lvl
    140
    Str
    110
  • Fragile Sword of Ice Elemental ◆ShopLong SwordTwo-Hand
    Activate: for 60 seconds, each hit freezes a player for 30 seconds.
    Damage
    14
    Lvl
    100
    Str
    100
  • Fragile Sword of Medusa ◆ShopLong SwordTwo-Hand
    Activate: for 60 seconds, each hit paralyzes a player for 10 seconds.Pierces Protection From Magic and Absolute Magic Protection.
    Damage
    14
    Lvl
    120
    Str
    100
  • Fragile The Devastator ◆ShopLong SwordTwo-Hand
    Deals up to +50% more damage based on the enemy's missing HP.
    Damage
    19
    Lvl
    140
    Str
    200
  • Fragile Void Staff (MS10) ◆ShopWandRight Hand
    Mana Save 10%. Deals +10% magic damage.Ignores 40% of the target's magic and elemental Absorption.
    Damage
    3
    Lvl
    120
  • Fragile Void Staff (MS20) ◆ShopWandRight Hand
    Mana Save 20%. Deals +10% magic damage.Ignores 40% of the target's magic and elemental Absorption.
    Damage
    3
    Lvl
    120
  • Fragile Xelima Axe ◆ShopAxeTwo-Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP.
    Damage
    14
    Lvl
    120
    Str
    120
  • Fragile Xelima Blade ◆ShopLong SwordTwo-Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP.
    Damage
    14
    Lvl
    120
    Str
    120
  • Fragile Xelima Rapier ◆ShopFencingRight Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP. Mana Save 28%.
    Damage
    8
    Lvl
    120
    Str
    11
  • Kloness Axe ◆DropsAxeTwo-Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7).
    Damage
    21
    Lvl
    120
    Str
    150
  • Kloness Blade ◆DropsLong SwordTwo-Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7).
    Damage
    21
    Lvl
    120
    Str
    120
  • Kloness Esterk ◆DropsFencingRight Hand
    +1 physical damage per 182 reputation you have (max +7).+1 more per 36 reputation above your target (max +7). Mana Save 28%.
    Damage
    13
    Lvl
    120
    Str
    50
  • Kloness Magic Wand (MS10) ◆DropsWandRight Hand
    Mana Save 10%. +1 magic damage per 200 reputation you have (max +10),+1 more per 44 reputation above your target (max +9).
    Damage
    3
    Lvl
    120
  • Kloness Magic Wand (MS20) ◆DropsWandRight Hand
    Mana Save 20%. +1 magic damage per 200 reputation you have (max +10),+1 more per 44 reputation above your target (max +9).
    Damage
    3
    Lvl
    120
  • Lighting Blade ◆DropsLong SwordTwo-Hand
    +12 physical damage during the day.
    Damage
    20
    Lvl
    100
    Str
    140
  • Resurrection Magic Wand (MS10) ◆DropsWandRight Hand
    Mana Save 10%. With 100 Intelligence and 100 Magic, lets you cast Resurrection.
    Damage
    3
    Lvl
    100
  • Resurrection Magic Wand (MS20) ◆DropsWandRight Hand
    Mana Save 20%. With 100 Intelligence and 100 Magic, lets you cast Resurrection.
    Damage
    3
    Lvl
    100
  • Storm Bringer ◆DropsLong SwordTwo-Hand
    +2 melee attack range.Each hit unleashes a storm that damages nearby enemies.Requires 65 Intelligence to wield.
    Damage
    21
    Lvl
    140
    Str
    110
  • Sword of Heavens ◆DropsLong SwordTwo-Hand
    Activate: instantly restore all your HP and clear the debuffs affecting you.For 60 seconds while worn you gain Absolute Magic Protection,plus immunity to Freeze and Cancellation.Unequipping the sword ends all three at once.
    Damage
    18
    Lvl
    100
    Str
    131
  • Sword of Ice Elemental ◆DropsLong SwordTwo-Hand
    Activate: for 60 seconds, each hit freezes a player for 30 seconds.
    Damage
    20
    Lvl
    100
    Str
    100
  • Sword of Thirst ◆DropsLong SwordTwo-Hand
    Heals you for 30% of the physical damage you deal (1/3 with bows).
    Damage
    20
    Lvl
    120
    Str
    150
  • The Devastator ◆DropsLong SwordTwo-Hand
    Deals up to +50% more damage based on the enemy's missing HP.
    Damage
    26
    Lvl
    140
    Str
    200
  • Void Staff (MS10) ◆DropsWandRight Hand
    Mana Save 10%. Deals +10% magic damage.Ignores 40% of the target's magic and elemental Absorption.
    Damage
    3
    Lvl
    120
  • Void Staff (MS20) ◆DropsWandRight Hand
    Mana Save 20%. Deals +10% magic damage.Ignores 40% of the target's magic and elemental Absorption.
    Damage
    3
    Lvl
    120
  • Xelima's Axe ◆DropsAxeTwo-Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP.
    Damage
    24
    Lvl
    120
    Str
    120
  • Xelima's Blade ◆DropsLong SwordTwo-Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP.
    Damage
    21
    Lvl
    120
    Str
    120
  • Xelima's Rapier ◆DropsFencingRight Hand
    Activate: for 60 seconds, each hit on a player deals at least half of their current HP. Mana Save 28%.
    Damage
    12
    Lvl
    120
    Str
    11

Variants

104 groups

Generated from our game data.

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