War Comes to the Realm
Events
Two events run on the live server, and both are on a fixed schedule you can plan your week around: the EXP Boost windows, and the Apocalypse, where the realm stops fighting itself long enough to face Abaddon. A third kind keeps no schedule: every so often a Mob Event breaks out on a map — a wave of that map's own monsters invades it, and a mark on the minimap shows everyone there where.
EXP Boost Live
For four hours, every monster in the world is worth 25% more experience. It runs four times a week, at fixed times deliberately spread across the week and the clock so that every region gets one in its own evening: a weekday evening for Asia, a Friday evening for Europe, a Saturday evening for Asia and a Sunday afternoon for the Americas and Europe. There is nothing to sign up for and nowhere to travel to — the server announces it to everyone and the bonus applies wherever you are hunting. If you are pushing a level, this is the window to hoard your potions for.
| Day | Starts | Lasts |
|---|---|---|
| Tuesday | 09:30 | 4h |
| Friday | 20:00 | 4h |
| Saturday | 12:00 | 4h |
| Sunday | 14:00 | 4h |
Apocalypse — the coming of Abaddon Live
Once a week the deep maps open and the Apocalypse begins: a twelve-hour window in which a chain of infernal grounds — Infernia, Procella, the Maze and the halls beyond — can be entered, and only then. The event is a countdown made of corpses. Clear the horde on a map and the way onward opens; clear the next and, when the last of them falls, Abaddon itself appears.
You are never guessing how close you are: a counter on your HUD tells the whole server how many monsters are still standing between it and Abaddon. Bringing that number to zero takes a crowd, and killing what walks in after it takes a better one. It is the one fight on this server that no build, however finished, wins alone.
| Opens | Closes | Rotation |
|---|---|---|
| Saturday 16:30 | Sunday 04:30 | Every other week |
| Sunday 00:30 | Sunday 12:30 | The weeks in between |
Why events matter
Events are where the server plays together instead of in parallel. An EXP Boost window does not level you on its own — it makes the hours you were going to hunt anyway count for more, which is reason enough to plan a week around it; an Apocalypse is the only content sized for everyone online at once. Both are also the fastest way to meet the people you will end up guilding with — showing up is most of it.
