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Drops
Rare drops23Top-end gear that only drops
Xelima's AxeOccasional
Xelima's BladeOccasional
Xelima's RapierOccasional
Fire SwordOccasional
Giant Battle HammerOccasional
The DevastatorOccasional
BaneOccasional
ExcaliburOccasional
Dark ExecutorOccasional
Kloness EsterkFrequent
Kloness AxeFrequent
Kloness BladeFrequent
Void Staff (MS20)Frequent
Sword of HeavensFrequent
Sword of ThirstFrequent
Void Staff (MS10)Frequent
Blood SwordFrequent
Blood RapierFrequent
Blood AxeFrequent
Elemental BowFrequent
Elemental HammerFrequent
Merien's ShieldFrequent
Merien's Plate Mail (M/W)Frequent
Uncommon drops33Gear no gold shop sells
Necklace of KlonessOccasional
Necklace of MedusaOccasional
Necklace of BeholderOccasional
Necklace of Ice ElementalOccasional
Ring of the AbaddonOccasional
HR 60 NecklaceOccasional
Inhibition Magic Casting ManualOccasional
Ring of Arch MageOccasional
Bloody Shock Wave ManualFrequent
Ring of the XelimaFrequent
Hat of Divinity (M/W)Frequent
Necklace of ThirstFrequent
Ring of Dragon PowerFrequent
Ring of ThirstFrequent
Ring of WizardFrequent
Necklace of Earth ElementalFrequent
Necklace of Earth ProtectionFrequent
Necklace of Air ElementalFrequent
Necklace of Lightning ProtectionFrequent
Necklace of Ice ProtectionFrequent
Necklace of EfreetFrequent
Necklace of Fire ProtectionFrequent
Emerald RingFrequent
Unlearn Talent TicketFrequent
Haste ManualFrequent
Ring of Grand MageFrequent
Charge Wand of CancellationFrequent
Charge Wand of InhibitionFrequent
Charge Wand of Ice-StormFrequent
Scroll of Renown (3)Frequent
Scroll of Renown (12)Frequent
Stone of MerienFrequent
Stone of XelimaFrequent
Stats
- HP
- 75001–90000
- EXP
- ~183486?EXP it gives, by your levelLv 1~1637614Lv 20~1288990Lv 40~922018Lv 60~555045Lv 81+~183486For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 45855–68789
- Damage
- 18–324
- Element
- Neutral
- Defense Ratio
- 1500
- Hit Ratio
- 1600
- Magic Resistance
- 100
- Magic Absorption
- 80%
- Magic Level
- 13
- Attack Range
- 7
- Sight Range
- 8
- Drop Tier
- 11
- Family
- Fiends
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
Appears in
No fixed spawn recorded — may appear via random generators or events.
