← All monsters

Drops
Rare drops5Top-end gear that only drops
Uncommon drops16Gear no gold shop sells
Battle Axe +2Almost never
Ring of Arch MageAlmost never
Ring of Grand MageAlmost never
Charge Wand of CancellationAlmost never
Ice Storm ManualAlmost never
Necklace of Ice ProtectionAlmost never
Magic Wand (MS30-LLF)Very scarce
Sabre +2Very scarce
Charge Wand of Mass-Illusion-MovementVery scarce
Charge Wand of InhibitionVery scarce
Charge Wand of Ice-StormScarce
Flamberge +2Scarce
Falchion +2Scarce
Scroll of Renown (9)Occasional
Stone of XelimaOccasional
Stone of MerienOccasional
Weapons & Armor21Everyday equipment
Also sold in shops (18)
Battle Axe +1Very scarce
CapeVery scarce
Horned Helm (M/W)Scarce
Wings Helm (M/W)Scarce
Wizard Hat (M/W)Scarce
Full-Helm (M/W)Occasional
Barbarian HammerOccasional
Wizard Robe (M/W)Occasional
Plate Mail (M/W)Occasional
Chain Mail (M/W)Occasional
Kite ShieldOccasional
Tower ShieldOccasional
Magic Wand (MS20)Occasional
Ring Hose (M/W)Occasional
Hauberk (M/W)Frequent
Giant SwordFrequent
Battle AxeFrequent
Battle HammerFrequent
Stats
- HP
- 1401–1680
- EXP
- ~3119?EXP it gives, by your levelLv 1~27839Lv 20~21912Lv 40~15674Lv 60~9435Lv 81+~3119For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 331–505
- Damage
- 10–100
- Element
- Water/Ice
- Defense Ratio
- 300
- Hit Ratio
- 300
- Magic Resistance
- 90
- Magic Absorption
- 0%
- Magic Level
- 10
- Attack Range
- 3
- Sight Range
- 5
- Drop Tier
- 9
- Family
- Humanoids
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
