~60963?EXP it gives, by your levelLv 1~544097Lv 20~428267Lv 40~306340Lv 60~184413Lv 81+~60963For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
Gold
1002–1511
Damage
16–240
Element
Water/Ice
Defense Ratio
1000
Hit Ratio
1300
Magic Resistance
100
Magic Absorption
20%
Magic Level
12
Attack Range
5
Sight Range
8
Drop Tier
11
Family
Fiends
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.