~1504?EXP it gives, by your levelLv 1~13428Lv 20~10569Lv 40~7560Lv 60~4551Lv 81+~1504For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
Gold
28–50
Damage
8–32
Element
Fire
Defense Ratio
200
Hit Ratio
450
Magic Resistance
60
Magic Absorption
50%
Magic Level
0
Attack Range
8
Sight Range
8
Drop Tier
7
Family
Humanoids
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.