~122577?EXP it gives, by your levelLv 1~1094008Lv 20~861110Lv 40~615954Lv 60~370798Lv 81+~122577For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
Gold
1291–1944
Damage
16–240
Element
Fire
Defense Ratio
1000
Hit Ratio
1300
Magic Resistance
100
Magic Absorption
80%
Magic Level
7
Attack Range
7
Sight Range
8
Drop Tier
11
Family
Fiends
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.