Map

Death Valley

Lv 50+ · Elvine City

Map data

Location
Elvine City
Level range
Lv 50+
Spawn generators
18
Monsters at once
1099
summed spawn caps
Object cap
1129
Random mobs
Level 6
spawns beyond the fixed list
Fishing spots
Tier 2 · 12 fish
danger tier · fish at once

Spawns

18 spawn generators
MonsterMaxBerserkSpecial attackSA chance
Clay Golem60—Anti-Physical DamageAnti-Magic DamageExplosiveCritical Explosive15%
Cyclops40—ClairvoyantDestruction of Magic ProtectionAnti-Physical DamageAnti-Magic DamageCritical Explosive15%
Ettin35—ClairvoyantDestruction of Magic ProtectionAnti-Physical DamageAnti-Magic DamageCritical Explosive15%
Giant Ant50—Anti-Physical DamageAnti-Magic DamagePoisonous15%
Giant Scorpion100—Anti-Physical DamageAnti-Magic DamagePoisonousCritical Poisonous15%
Helhound50—ClairvoyantDestruction of Magic ProtectionAnti-Physical DamageAnti-Magic DamageCritical Explosive15%
Mountain Giant50—Anti-Physical DamageAnti-Magic Damage15%
Ogre40—Anti-Physical DamageAnti-Magic Damage15%
Orc100—Anti-Physical DamageAnti-Magic Damage15%
Rudolph60—Anti-Physical DamageAnti-Magic DamageExplosiveCritical Explosive15%
Skeleton100—ClairvoyantDestruction of Magic ProtectionAnti-Physical DamageAnti-Magic DamageCritical Explosive15%
Snake50—Anti-Physical DamageAnti-Magic Damage15%
Stone Golem60—Anti-Physical DamageAnti-Magic DamageExplosiveCritical Explosive15%
Tentocle60—Anti-Physical DamageAnti-Magic Damage15%
Troll100—Anti-Physical DamageAnti-Magic DamagePoisonousCritical Poisonous15%
Unicorn4—ClairvoyantDestruction of Magic ProtectionAnti-Magic Damage15%
Werewolf40—Anti-Physical DamageAnti-Magic Damage15%
Zombie100—Anti-Physical DamageAnti-Magic DamagePoisonousCritical Poisonous15%

Max is how many of that monster the generator keeps alive at once. Berserk and special attack are per-spawn rolls: each monster that appears here has that chance of coming out with the listed trait.

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