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Drops
Rare drops2Top-end gear that only drops
Uncommon drops13Gear no gold shop sells
Magic Necklace (MR10)Almost never
Magic Necklace (DF+10)Almost never
Necklace of Fire ProtectionAlmost never
Magic Necklace (MS10)Almost never
Magic Necklace (DM+1)Almost never
Ring of Ogre powerVery scarce
Sabre +2Very scarce
Necklace of Lightning ProtectionScarce
Flamberge +2Scarce
Falchion +2Scarce
Scroll of Renown (6)Scarce
Stone of XelimaOccasional
Stone of MerienOccasional
Weapons & Armor27Everyday equipment
Also sold in shops (24)
Battle AxeVery scarce
Wizard Hat (M/W)Scarce
Flamberge +1Scarce
Full-Helm (M/W)Scarce
FlambergeScarce
Wizard Cap (M/W)Scarce
Sabre +1Scarce
Helm (M/W)Scarce
SabreScarce
Wizard Robe (M/W)Scarce
Falchion +1Scarce
Iron ShieldScarce
Lagi ShieldScarce
Kite ShieldScarce
Plate Mail (M/W)Occasional
Ring Mail (M/W)Occasional
Battle HammerOccasional
Chain Mail (M/W)Occasional
Robe (M/W)Occasional
Magic Wand (MS20)Occasional
Ring Hose (M/W)Occasional
Magic Wand (MS10)Occasional
Chain Hose (M/W)Occasional
Hauberk (M/W)Occasional
Stats
- HP
- 401–480
- EXP
- ~541?EXP it gives, by your levelLv 1~4830Lv 20~3802Lv 40~2719Lv 60~1637Lv 81+~541For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 36–61
- Damage
- 7–42
- Element
- Earth
- Defense Ratio
- 150
- Hit Ratio
- 180
- Magic Resistance
- 65
- Magic Absorption
- 0%
- Magic Level
- 5
- Attack Range
- 3
- Sight Range
- 5
- Drop Tier
- 6
- Family
- Constructs
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
