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Drops
Rare drops1Top-end gear that only drops
Uncommon drops15Gear no gold shop sells
Lucky Gold RingAlmost never
Ring of Ogre powerAlmost never
Ring of WizardVery scarce
Ruby RingVery scarce
Rapier +2Very scarce
HR 15 NecklaceVery scarce
Saxon Axe +2Scarce
Experience PotionScarce
Scimitar +2Scarce
Stone of XelimaScarce
Stone of MerienScarce
Long Sword +2Scarce
Scroll of Renown (3)Scarce
Falchion +2Scarce
Gladius +2Occasional
Weapons & Armor35Everyday equipment
Mallet +1Very scarce
Magic Necklace(MS6)Scarce
Magic Necklace(MS3)Scarce
Ring of ApprenticeOccasional
Ring of OrcOccasional
Also sold in shops (30)
RapierVery scarce
Rapier +1Very scarce
MalletVery scarce
Saxon AxeScarce
Saxon Axe +1Scarce
TomahawkScarce
Tomahawk +1Scarce
Scimitar +1Scarce
ScimitarScarce
Long Bodice (W)Scarce
Long Sword +1Scarce
Cap (M/W)Scarce
Long SwordScarce
Bodice (W)Scarce
Wood ShieldScarce
Leather ShieldScarce
Targe ShieldScarce
Scutum ShieldScarce
Tunic (M)Scarce
Falchion +1Occasional
Skirt (W)Occasional
FalchionOccasional
Gladius +1Occasional
GladiusOccasional
Magic Wand (MS10)Occasional
Magic Wand (MS0)Occasional
Trousers (M/W)Occasional
Chemise (W)Occasional
Knee Trousers (M/W)Occasional
Shirt (M/W)Frequent
Crafting materials4Body parts for Alchemy recipes
Stats
- HP
- 30
- EXP
- ~57?EXP it gives, by your levelLv 1~516Lv 20~406Lv 40~290Lv 60~175Lv 81+~57For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 12–26
- Damage
- 5–15
- Element
- Earth
- Defense Ratio
- 35
- Hit Ratio
- 80
- Magic Resistance
- 30
- Magic Absorption
- 0%
- Magic Level
- 0
- Attack Range
- 1
- Sight Range
- 4
- Drop Tier
- 2
- Family
- Beasts
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
