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Drops
Rare drops2Top-end gear that only drops
Uncommon drops16Gear no gold shop sells
Lucky Gold RingAlmost never
Greed Leather (M/W)Almost never
Necklace of Earth ProtectionAlmost never
Ring of Ogre powerAlmost never
Ring of WizardAlmost never
Ruby RingVery scarce
Flamberge +2Scarce
Sabre +2Scarce
Great Sword +2Scarce
War Axe +2Scarce
Experience PotionScarce
Esterk +2Scarce
Falchion +2Scarce
Stone of XelimaOccasional
Stone of MerienOccasional
Scroll of Renown (6)Occasional
Weapons & Armor33Everyday equipment
Also sold in shops (30)
Flamberge +1Scarce
War AxeScarce
FlambergeScarce
Great Sword +1Scarce
War Axe +1Scarce
Wizard Hat (M/W)Scarce
Sabre +1Scarce
Great SwordScarce
SabreScarce
Full-Helm (M/W)Scarce
Wizard Cap (M/W)Scarce
Esterk +1Scarce
EsterkScarce
Bronze ShieldScarce
Iron ShieldScarce
Lagi ShieldScarce
Helm (M/W)Scarce
Falchion +1Scarce
FalchionOccasional
Ring Mail (M/W)Occasional
Chain Mail (M/W)Occasional
HammerOccasional
Magic Wand (MS20)Occasional
Scale Mail (M/W)Occasional
Magic Wand (MS10)Occasional
Magic Wand (MS0)Occasional
Robe (M/W)Occasional
Ring Hose (M/W)Occasional
Chain Hose (M/W)Occasional
Hauberk (M/W)Occasional
Crafting materials4Body parts for Alchemy recipes
Stats
- HP
- 258
- EXP
- ~527?EXP it gives, by your levelLv 1~4710Lv 20~3707Lv 40~2652Lv 60~1596Lv 81+~527For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 22–40
- Damage
- 8–40
- Element
- Water/Ice
- Defense Ratio
- 85
- Hit Ratio
- 200
- Magic Resistance
- 60
- Magic Absorption
- 0%
- Magic Level
- 0
- Attack Range
- 1
- Sight Range
- 7
- Drop Tier
- 5
- Family
- Giants
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
