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Drops
Rare drops1Top-end gear that only drops
Uncommon drops14Gear no gold shop sells
Ring of Ogre powerAlmost never
Magic Necklace (MS10)Almost never
Necklace of Fire ProtectionAlmost never
Magic Necklace (DM+1)Almost never
Magic Necklace (MR10)Almost never
Necklace of Lightning ProtectionAlmost never
Magic Necklace (DF+10)Very scarce
Sabre +2Very scarce
Esterk +2Very scarce
Experience PotionScarce
Stone of XelimaScarce
Stone of MerienScarce
Falchion +2Occasional
Scroll of Renown (3)Occasional
Weapons & Armor18Everyday equipment
Also sold in shops (17)
SabreVery scarce
Sabre +1Very scarce
EsterkScarce
Esterk +1Scarce
HammerScarce
Scutum ShieldOccasional
Bronze ShieldOccasional
Iron ShieldOccasional
Wizard Cap (M/W)Occasional
Falchion +1Occasional
FalchionOccasional
Magic Wand (MS20)Occasional
Helm (M/W)Occasional
Magic Wand (MS10)Occasional
Magic Wand (MS0)Occasional
Chain Mail (M/W)Occasional
Leather Armor (M/W)Frequent
Crafting materials6Body parts for Alchemy recipes
Stats
- HP
- 163
- EXP
- ~246?EXP it gives, by your levelLv 1~2203Lv 20~1734Lv 40~1240Lv 60~746Lv 81+~246For a character with no rebirths. Wild spawns give about 25% more, and each Rebirth gives a little less.
- Gold
- 31–54
- Damage
- 7–35
- Element
- Fire
- Defense Ratio
- 90
- Hit Ratio
- 170
- Magic Resistance
- 60
- Magic Absorption
- 0%
- Magic Level
- 5
- Attack Range
- 1
- Sight Range
- 7
- Drop Tier
- 4
- Family
- Fiends
Magic Absorption is the share of every spell's damage this monster shrugs off — most monsters have none. One that spawns with Anti-Magic Damage absorbs 40% more, up to a ceiling of 80%. Effects that cut the target's absorption, like the Fire talent, only add damage against monsters that have some.
